In Elvenar you can upgrade almost every building, improving the production and the look of your city. ELVENGEMS.COM Elvenar Gems of Knowledge Guest Races Click a title below to view the guide About Guest Races Dwarves Fairies Orcs & Goblins Woodelves Sorcerers & Dragons Halflings Elementals Amuni Constructs The Elvenar Future Guest Race Future Guest Race It is used to produce refined planks from planks, which you will use in the forest fabrication to produce. In the early goings, you might not have an easy time at things, as you wont have too many troops on your side, or too many sides to launch your attack. But thats why we said this game is more casual than your average fantasy-based game. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Check your inbox to confirm your subscription. is there a guest race guide for the last chapter anywhere? Then you can begin a few of those upgrades to get the rest of the population youll need to finish up your workshops. As soon as a grafting site is built, start it into production. As I mentioned above, there are 4 types of intermediate goods production facilities Water, Fire, Wind and Earth. And in this case, these are pretty much inputs into the production. InnoGames new iOS and Android game Elvenar is here, and as you may probably have guessed by now, this game takes place in a fantasy setting, specifically in the titular, long-forgotten world of Elvenar. Take Good Care Of Your Real Estate And even at L4, this portal is smaller than most in the recent history. Workshops change size and shape for both elves and humans. The new size and shape is the same both elves and humans at 4x5. The forest glade is the Woodelves chapter equivalent to the other guest races portals. And each slot takes 1h to complete, for the complete queue taking 5h at L1. Goods Possible solutions: Use shortest production runs possible, focus on boosted factories only and trade, request fellowship help, use spells on factories, complete encounters for boosted relics to increase production, build more boosted factories either temporary or permanent. click on it, and hover over the early collect icon. Notify if you are going to be absent for a while, Place a return date in your town name if you will be absent, Accept trades from your fellowship before neighbour trades, Polite chat avoid conversations that could be controversial, Required culture that which is needed to build/grow your town, Bonus culture used to obtain a bonus for coin and supplies, your fellowship can help with this, Type /w name to whisper to a person, if the person has 2 or more words in their name use quotes /w Their name, Type /who in the chat window will show you who is online at that time, Click the desired text (nothing visible happens), Right click that same text (a pop-up menu appears), Select Settings (a small Adobe Flash Player Settings dialog box appears), Click Close (Once it closes, the text you right clicked in Step 2 above will be highlighted and selected). M = Main Hall, sometimes this is abbreviated to MH or $. Level 21 --> 22 costs 2200 orcs and 257 population, Level 22 --> 23costs 2400 orcs and145 population, Level 22 --> 23 costs 2400 orcs and 145 population. Personally I would try to avoid the Weeping Willows and try to get better mana producers in events or in crafting. If you are a player who likes to advance more aggressively, you will likely want more than what is suggested, here. Or I could be right, and were screwed Unfortunately, the last time I made similar statement in Chapter 17 preview I turned out to be exactly right. Register your account here! 1 = Arendyll (or BETA1 on Beta theres only one world there. are also in this chapter for real-time help, sharing, and fun? Note that you will get this mandatory quest: Some high-value culture items that dont need road contact are still handy to have, but youll want to get most of your culture from buildings that produce Mana, now. Create the buildings as you get them, as new buildings are always equal to new resources or materials, or new bonuses. You will also need a good chunk of sentient goods for construction and upgrades, but none of that should be a significant problem for Chapter 18 players. You are using an out of date browser. Four additional levels will be added for one manufactory tier: for Woodelves chapter, this is tier 1 manufactories. Upgrading from level 21 --> 22 adds 190 population. However, as discussed below, I see no reason in putting any of these up at all, so costs are kinda irrelevant. Youll need mana tears to build the grafting sites. You have been warned So without further ado, lets preview settlement production in Elvenar Chapter 18. Certainly let me know if there are other things that you know about the chapter. In chapter IX, we rid our cities of the ugly orcs and welcome the wonderful Woodelves! Keep in mind a need for a large quantity of willows as you plan your layout. It was a place of prosperity and knowledge, where development reached the most unimaginable peak! but completely separate game with a unique world map, ranking, players, fellowships, etc. Youll need a lot of space for all the buildings youll need in the Woodelves chapter. I agree with you, Elvenar is not a bad game, but for me it gets repetitive and boring. Are you on Facebook? More is even better. The missions, while very effective in ensuring youre always caught up, tend to ignore research at some point in the game, but thats one occasion where you can work outside the parameters of your missions and start trying to unlock new buildings and new forms of technology. You may want to start with out Research Preview, but today we will be talking about guest race production setup. Comments? Thats right, the more there are intermediate stages in production, the better BTG looks like. Even if you carry a high number of workshops, you are likely to find yourself crunched at several stages througout this chapter. There are no new upgrades for armories in the Woodelves chapter. You can read facts about the woodelves and the buildings that come with this chapter in the wiki. The first upgrade carries a pretty healthy population requirement, but the next upgrades are a little easier. The Woodelves have come out of hiding and will show you how you should be dealing with those random dangerous races you have been awakening and empowering so far. I have a bumblebee at level 31. To upgrade the Forest Glade to level 4, youll need a total of: Once the portal is upgraded, then finish any remaining upgrades for the fabrication buildings., Total refined goods needed for upgrade through. Elvenar, Humans and Elves are capped portal resources (orange in the diagram), while Medals (yellow), Elements (pink) and Badges (red) items are uncapped guest race resources. The least dramatic of upgrades for this chapter is the steel upgrade, which is the same for both elves and humans. We havent seen those for quite a while, as most of the recent settlements worked on set mechanics, e.g. Certainly let me know if there are other things that you know about the chapter. To the Forum. We keep your data private and share your data only with third parties that make this service possible. iDavis Quest List: Quest list from iDavis. Upgrade one to two at a time to level 2 and 3 as you can in between productions of mana tears, until youve produced enough mana tears to upgrade the forest glade. It was a place of prosperity and knowledge, where development reached the most unimaginable peak! Now, I expect this to be one of the most useless buildings in the game. elvengems has a really big section about the Elvenar chapter..you may have missed it because it's not listed under the guest race guides but here it is if you're interested https://elvengems.com/the-elvenar-preview/ It is there in the guest race guides down the bottom under constructs. And as a bonus tip, Elvenar does not offer grinding or replaying when it comes to battles you have only one chance to win the battles, and further skewing things against you is the fact that enemies that are defeated will get their health back. Stay tuned! The only reason to build any of these is if you for whatever reason want to save on PPs. Even completing the first batch of research will give you more options on hand, and options that will work for you immediately. Keep your magic factory producing power of provision and culture spells. If you have plenty of goods, consider skipping a few production rounds, at least for the most expensive manufactories. Goods manufactories vary by race and good so a guide based on factory numbers can differ from the guide to what you need. Wait at least until after the decay time, but before the maximum accrual time if you can. The first quality, coming from Marble, Steel and Planks Manufactories, will be introduced in this chapter. playing Elvenar! Run supplies on the shortest production times possible. you can begin producing the Mana youll need. Notice how the forest glade is quite a ways into the chapter, before the main hall research. In the Woodelves chapter, goods production can seem confusing at first, as there are even more new buildings than we're used to getting in previous chapters. are also in this chapter for real-time help, sharing, and fun? Level 22 --> 23 costs 2400 orcs and 145 population. After the weeping willows, youll need to unlock Greetings, Housing, and a Well in order to open up access to the workshops and residence upgrades. It may not display this or other websites correctly. This guide will provide a walkthrough of the game of Elvenar and all the things you need to know to be off to a great start and well on your way to your very own Elven Empire! In this new Chapter, we will see how, once again, a dispute between Dwarves and Fairies threatens the lands! Thats right, unless you refill production queue within 2 hours, portal will go idle. I may make another post about upgrades that are coming up. *Please be aware that quests listed may not all appear to all players or in the same order to all players; precise quests offered may vary based on game-play decisions made. JavaScript is disabled. All original photos, images and articles are copyright to their respectiveowners and no copyright infringement is intended. Questions? Elvenar, Humans and Elves are capped portal resources (orange in the diagram), while Medals (yellow), Elements (pink) and Badges (red) items are uncapped guest race resources. That could be offset a bit by the BTGs production boost. Make sure the message didn't get into spam folder! Play now, and help us take Elvenar to new levels of excellency! So if you wanted another excuse not to play this chapter well, you know I though it would be impossible to be less enthusiastic about a chapter than I was about Chapter 17. Example: https://us4.elvenar.com/game If youve got the basics down already, but youre still relatively early on in the game and ready to take your city to the next level, check out the basic strategy pages in the menu. Its going to cost you a lot to upgrade, and this process may take up a lot of in-game time, but its going to be worth it in the end, as upgraded buildings produce stuff or train troops faster. This site is not affiliated or associated with InnoGames or Elvenarin any way. Of course, the Fairies are quite displeased with this fact and want to stop them. Unofficial Fan Site. Boosted manufactories verse non-boosted manufactories. So lets take a look at what is speculated so far of course, anything you find here is subject to change. Keep visiting neighborswho you know are active to encourage them to keep the cycle going. Then there are 4 different GR Elemental buildings (Water, Fire, Wind and Earth) that produce intermediate resources like 6 different medals and corresponding elements. And you can cut down on intermediate goods production time by expanding your settlement if you have a lot of space. how to find you in the game, to get help, join a fellowship, or more. accrue until it hits a maximum amount, at which. These all look very similar, so it makes sense to look at them together. At the end of their destructive journey, even the Amuni couldn't find fertile land anymore to settle on, so they decided to take a deep slumber in their giant monument waiting for the land to recover. and a lot of coins and supplies! Return to Homepage | Join Us on Facebook. While I might be able to increase my mana production somewhat, there is only so much that I can do, and the required time would still be ridiculous. The Elvenar (preview).. at least it is in my browser. Well, the latter do not matter much because of Portal Profits. Had never needed BTG before Ch17, but did in the end build it at lvl1 to help settlement production. Welcome to Elvenar! We can ignore Elvenar/Humans/Elves requirements as these would be simple PP drops. The Chapter comes with new Culture Buildings and new levels for the Main Hall, Residences, Workshops, Gems-, Elixir-, and Magic Dust Manufactories, Armories, Military Buildings and a new set of Streets. It cannot be upgraded. The following chart presents the minimum recommended buildings toshould plan for: The beginning of this chapter is a breath of fresh air! Finally, you will need to connect their gateway to their own specific buildings using a special road. The supplies really add up when you quest before you hit the map when you can collect the 4 encounters (8k supplies), complete a province (4k supplies) and the gain 4 relics (6k supplies). https://en.wiki.elvenar.com/index.php?title=Traders_of_Unur, Once you can build small ships, sell the big ships and build as many small ships as you can of each type, at least one attached to the flag ship. The steel grafting site is 3x2. Once you progress past the main hall research, youll be on your way to the 2nd half of the research tree, which will bring you into the guest production buildings. As the newly revived race is weak at first, it will need your help bringing its culture back to its former glory. For a better experience, please enable JavaScript in your browser before proceeding. Italian Guide from Cavalieri Dello Zombiaco, CrazyWizard's Guest Race Factory Suggestions, Google Spreadsheet from Dreams of Gerontius, Facebook Doc with Resource Thread from Platinum Leaf. Rewards for top contribution to someones wonder. You need to be mindful of the real estate of the games titular city, and that means not going overboard with buildings, and especially not going overboard with roads and other unnecessary features. . It will store the special goods you produce, and upgrading it will boost the production of guest race buildings. Blue items are production functions of particular buildings. Mar 22, 2021 #1 is there a guest race guide for the last chapter anywhere? You need to help them to gain shape and form so that they get fully recovered and established! Here, you dont have that option. Anyone whos played city building or time management games might have a good idea of what to do those who may be concerned about tactical strategies on the battlefield can rest easy, as theres no PvP fighting mode where you have to match wits with a real player from anywhere around the world. Intro Hello and welcome to the All Guest Races - the brand-new subpage on my website! With those numbers and my mana production, it will take me more than half a year to produce required mana. When you have a day where youll have more time to play, set your workshops on a longer production run; 9 hrs or even 1 day. I was wrong. Elvenar is a trademark of InnoGames GmbH. I cannot help but to think that this game is just another Pay 2 win kind of game because everytime is asking to rush the constructions and you have to pay for it. Work your way to unlocking the weeping willows as a first priority. In other words, it all boils down to your own preference, or whether you like human or elf design better. Storyline quests tell the story of Elvenar and guide you through the research for each chapter. So if you dont want to spoil this until it hits actual beta or live servers, you should stop reading just about now. This amount is shown for each building when you. Look at the URL at the top of your game Weeping willows require 134k. Hopefully by the time you have acquired the necessary KP, youve been able to produce enough mana tears to begin building a few. You must be able to produce more than your daily decay amount in order to keep up with the chapter requirements. Of course, you shouldnt ignore the upgrade process, because what good are your buildings if you cant even upgrade them and make them more productive? In the end, it will be a clash of cultures and you will learn from each other: the reviving race will learn from you how to get back on their feet in new Elvenar, but you will also get inside knowledge of long lost technologies of the old world that will help you to improve your buildings, upgrade them even further, improve your units and so on - it is mutual growth for a brighter future for both of you! You can see exactly how much you have, how much you, lose, and when you will lose it by hovering over anywhere. The first new building youll want to research and build is the weeping willow. It doesnt matter if you dont know any other people who play the game just keep on sending requests, making sure that youre sending them to those active alliances that have a lot of members in them. There are two stages here. Youll need to have many mana tears produced by the time you unlock the grafting sites. It is possible that requirements are going to change, or that I have made a mistake. Building level 1 residences in spare grids will turn a small surplus within a few hours. Once youve produced enough to do this - 11,880 - you dont need to produce any more. Roads may make things look more orderly, but at the end of the day, you want your city to be functional and to run smoothly, instead of merely looking gorgeous with all the bells and whistles. This is what I think is the game about. Falling behind on storyline quests can create very challenging situations! Now, if the intro above didnt get the message across The following post is potentially a one giant spoiler for the upcoming chapter. And finally, green items are basic resources that are used as inputs into this whole production engine. Upgrading from level 22 --> 23 adds 110 population.. Follow this up with a few 15 minute, 1 hr or 3 hr runs as you have time for. 3. So read on for our Elvenar strategy guide, as we cover the important things any player should remember when playing the game, may you be a new or an experienced player. Here is one of Elvenar Platinum Leaf's Notes & Guides series; in this video we look at the suggested strategies and game-play hints for Dwarves Guest Race (chapter VI) - as well as covering some of the essentials of all Guest Races. Contact Support and let them solve your problems. It is used to produce refined marble from marble, which, you will use in the forest fabrication to produce. Badges (in red) are the only guest race resources that are used in the tech tree, so this is the ultimate production item. https://en.wiki.elvenar.com/index.php?title=Guest_Races&oldid=11802. Keep this in mind as you decide which to unlock, first. If you get stuck in research waiting for mana, now this is when to go back and stick it into the earlier expansion and squad size upgrades. For more information and tips about quests in general, be sure to check out the. You could say that you can't say "city builder" or "base management" without "social.". You are using an out of date browser. We dont get the portal-like building until much later into the chapter, and we build 4 different production buildings: Culture that produces Mana will have a Mana icon on it in the build menu.. These run on 8h cycles, and only require base resources as inputs. This page was last edited on 16 November 2021, at 23:54. For instance, they can use the masks to appear in a humanoid shape to interact with other races. Guest Races By following Elvenar quests and reading through its story, one understands that the lands of the old world of Elvenar were once populated by many different races. In the Woodelves chapter, we are introduced to a new game resource called Mana. This is slightly in relation to the second tip, but also a very important, yet simple tip in these games. To complete all research in the chapter, you need 4,025 badges total. Given that all these assumptions are sketchy to begin with that wont be particularly surprising. You also get a culture bonus that will help you level up and progress faster in the game. Chapter 18 whaaat, again?! It is used to educate and share information, to improve the player's game and have more fun! Basic good factories (usually 4-5 factories), Crafted good factories (usually 2-3 factories), Magical good factories (usually 2-3 factories, Monitor your coins, supplies and goods, if they are not increasing a little each day then upgrade buildings or add temporary buildings, Upgrade old cultural buildings for new ones, check that the culture per square is higher for the building you plan to place, Culture buildings and builders hut do not need roads, You can fit more buildings per road by placing the road along the short edge of a building rather than the long edge, Often placing roads in rows or columns lets you group similar buildings and use less roads thus more space for buildings. when you need to find something out later on! Once your forest glade and fabrications are upgrading, producing the rest of the goods needed to finish up the chapter should be smooth sailing! Youll want to ensure you have or can create space for 4 planks grafting sites. Each province will have their own negotiation requirements, which could mean trading some common currency, or maybe providing some tools or other materials. >>> To the Elvenar YouTube channel, Read announcements and news about the game, and discuss the game with others. These are fairly sizable at 28-30 squares each, and not exactly cheap. Dont worry about trying to dedicate more fabrications to Treant Sprouts production or wind chimes because the output is lower for these; the quantity that each item is required in throughout the chapter is (generally) proportional to these output values. Well, not really. Your gold and population needs will determine the number you need ultimately. This site is not affiliated or associated with InnoGames or Elvenarin any way. You are using an out of date browser. As you get further into the chapter, youll need to carry larger and larger Mana balances, which will mean youll need to be able to produce enough to keep up with the decay. Cycle through your quests at every chance you can squeeze in the extra time to collect the 2x advanced tools quest plus coins as many times as you can. In order to research, youll need research points, and thats going to require a good amount of waiting. Its more casual than it initially appears to be, but that doesnt mean it doesnt deserve its own detailed guide. You can find Scrolls of Guest Race Information Knowledge in this thread. BEGIN PRODUCING PORTAL UPGRADE/RESEARCH GOODS. Will probably keep it and level it now for Ch18. Make sure youve scouted the other province and checked their troops that should allow you to send the right troops who can easily overwhelm the enemy army. Once the "guest race" is strong enough to be on its own, has shared all its knowledge, and has helped you to improve your own city, there is no need for their resources anymore and the settlement can be replaced with the next "Guest Race settlement". it will stop accruing until it is collected. Return to Homepage | Join Us on Facebook. You cant do that with Portal, but you can in theory rush it with time boosts but this is unlikely to be sustainable. Herodite Senior Forum Moderator Elvenar Team Mar 22, 2021 #2 Greetings @EnchantedGilda! It is important to complete each chapters' quests before researching too far into the next chapter, or before selling guest race buildings when in later chapters. G UEST RACE PRODUCTION BUILDINGS FOREST GLADE . If you are a brand new player and have just barely begun the tutorial, or are about to try Elvenar for the first time, start in the Apprentice section. Its one of the most useful wonders ever. I can imagine most players in Chapter 18 should be able to comfortably spend that amount. Or you can choose the engineering Humans option and be the founder of an industrialized powerhouse with medieval style. Hovering over any Mana building will show how, much has accrued so far, and how much time is, Each building has a minimum amount of Mana. On the other hand, if click frequency of portal productions is the limiting factor, the BTG can only effectively kick in at the Medals-to-Badges step and will not speed up the chapter as much. Goods manufactories vary by race and good so a guide based on factory numbers can differ from the guide to what you need. This site is not affiliated or associated with InnoGames or Elvenar in any way. Or more like never, unless something changes. https://en.forum.elvenar.com/index.php?threads/copying-messages-chat-mail-workaround.1821/, 6-8 workshops. If you are an elf upgrading marble, youll likely end up dropping 1-2. Following this, youcan likely max out your supplies to last you for another week or two until you can store up enough spells to do it again. It will store the special goods you produce, and upgrading it will boost the production of guest race buildings. And in this chapter, you will be primarily spending sentient goods on upgrades, so not much is needed for anything else. Dont launch all-out attacks, especially in the early stages of the game, or you might end up staying away from battle for longer than you want, all in order to rebuild and regroup. If mana is the limiting factor, thats good news for owners of the blooming trader guild wonder. For game basics with a bit more explanation and some strategy advice thrown in, be sure Build up the most beautiful city and establish the most efficient economic system that you can! But, they are also a bit. Humans get the easier upgrade, only having to find enough space and population to grow by 3 squares, compared to the 8 square jump for elves. Coins Possible solutions: Save money, dont scout or build buildings, visit every neighbour and fellowship member as often as you can. Youll need some non-trivial amounts starting from L2, so depending on how easy/difficult it is to get it, this might be a problem. However, there will be other occasions where the other province will ask for huge amounts of currency, or ask for some rare resources that you cant find every day. This is where things look a little further away than they seem. So well see. Gamers Gems of Knowledge All rights reserved. You must log in or register to reply here. The research path doesnt follow the standard linear progression for this chapter. ). We hope this guide helps make your passage through this chapter easier and more fun, and as always never hesitate to ask any questions you may have. Get a few upgraded so you can work on finishing up your new layout while you accumulate the KP needed for the residences, which do not change size or shape during this chapter. You can also ask for help with various in-game tasks from other players in your fellowship, just as long as you return the favor when its their turn to ask for help! It may not display this or other websites correctly. First two letters tell you what game market (often referred to as server by other players) youre playing in: The number tells you what world you are on within that server: Now that you know where youre at, check out the Fellows & Fellowships category in From this chapter forward, you will have access to a new category of goods: Ascended Goods. Although it could get tempting to place those buildings all over your city in Elvenar, the reality is that you only have so much space to work with. but it slowed down a lot during the first guest races, by chapter 9 it had to be . We get 5 slots, and all 5 are available from the very beginning at L1. Explore the vast World Map to acquire the knowledge of your wise ancestors and discover new technologies.
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